The people behind the pixels
History
A shared timeline of the games we preserve and the designers and companies who made them — woven through the wider gaming history around them. It grows as the catalogue does: best-effort, sourced, and open to correction.
1979 SSI founded Studio SSI founded Strategic Simulations, Inc. is incorporated Read more → 1981
Cartels & Cutthroats
Our catalogue Cartels & Cutthroats A complete game of financial strategy. View game → 1983
M.U.L.E.
Our catalogue M.U.L.E. Build a colony together — then out-trade everyone in it. View game → 1984 The Seven Cities of Gold Related release The Seven Cities of Gold Bunten Berry’s best-selling exploration classic Read more → 1986
Roadwar 2000
Our catalogue Roadwar 2000 Build a gang. Cross a ruined America. Save what’s left. View game → 1987 Roadwar Europa Related release Roadwar Europa Jeffrey A. Johnson’s Roadwar 2000 follow-up Read more → 1988 Pool of Radiance Milestone Pool of Radiance SSI’s first AD&D “Gold Box” RPG Read more →
Our catalogue Cartels & Cutthroats A complete game of financial strategy. View game → 1983
Our catalogue M.U.L.E. Build a colony together — then out-trade everyone in it. View game → 1984 The Seven Cities of Gold Related release The Seven Cities of Gold Bunten Berry’s best-selling exploration classic Read more → 1986
Our catalogue Roadwar 2000 Build a gang. Cross a ruined America. Save what’s left. View game → 1987 Roadwar Europa Related release Roadwar Europa Jeffrey A. Johnson’s Roadwar 2000 follow-up Read more → 1988 Pool of Radiance Milestone Pool of Radiance SSI’s first AD&D “Gold Box” RPG Read more → People
Designers, programmers, artists.Danielle Bunten Berry
The designer who spent twenty years insisting, against the entire commercial logic of her industry, that computer games should be things people play together.
2 games here →Bill Bunten
Danielle Bunten Berry’s brother and her first collaborator — co-designer and primary playtester of Cartels & Cutthroats.
2 games here →Jeffrey A. Johnson
One of the most consequential figures in the first decade of American computer role-playing games — and one of the least documented.
1 game here →